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An Accoutrement is an object that welds its child part called “Handle” to the Head of a player’s character. The position and rotation of the Handle part can be changed with the AttachmentPos/Right/Forward/Up properties.


Properties

Name Type Description
Vector3

Sets the offset position of the object on the Player.

CFrame

The exact CFrame of the Accoutrement.

Vector3

Sets the position of the object on the Player.

Vector3

Sets the offset position of the object on the Player.

Vector3

Sets the offset position of the object on the Player.

Inherited from Instance

Archivable ClassName DataCost Name Parent RobloxLocked