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Used to craft the further choices available to players who have started a dialog conversation with an NPC.


Properties

Name Type Description
bool

Toggles whether the goodbye option will be displayed.

string

Sets the sentence that the dialog will show to the player when the chat ends

string

Sets what the NPC will say when the player chooses this DialogChoice.

string

Sets what the player will say when they choose this DialogChoice.

Inherited from Instance

Archivable ClassName DataCost Name Parent RobloxLocked