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The Xbox One controller and some other USB gamepad controllers have motors built in to provide haptic feedback. Adding rumbles and vibrations can greatly enhance a game’s experience and provide subtle feedback that is hard to convey through visuals or audio.


Name Type Description

Returns the current vibration value set to the specified UserInputType and VibrationMotor.

This will not return anything if SetMotor has not been called prior.


Returns true if the specified motor is available to be used with the specified Enum/UserInputType.


Returns true if the specified Enum/UserInputType supports haptic feedback.


Sets the vibration intensity of the specified UserInputType and VibrationMotor.

Inherited from Instance

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