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The Sky object is an object, when placed inside Lighting, will change the appearance of the game’s sky. This allows for a custom sky to be used as opposed to the Roblox default sky. The Skybox is composed of six sides, much like that of a cube. If the skybox is changed/customised, the Sun and other objects in the sky will remain visible, unless you turn off the Sky object’s Sky/CelestialBodiesShown property, which will remove the Sun, Moon, and stars from the sky. The recommended picture dimensions for a Skybox side are 256x256 pixels. By adjusting the Sky/StarCount property of the Sky object, you can change how many stars will appear in the sky at night.


Properties

Name Type Description
bool

Sets whether the Sun, Moon, and stars will show.

float

The perceived angular size of the moon while using this skybox, in degrees.

Content

The texture of the moon while using this skybox.

Content

The URL link to a picture for the back surface of the sky.

Content

The URL asset link to a picture for the Bottom surface of the sky.

Content

The URL link to a picture for the front surface of the skybox.

Content

The URL link to a picture for the left surface of the sky.

Content

The URL link to a picture for the right surface of the sky.

Content

The URL link to a picture for the top surface of the sky.

int

How many stars are shown in the skybox.

float

The perceived angular size of the sun while using this skybox, in degrees.

Content

The texture of the sun while using this skybox.

Inherited from Instance

Archivable ClassName DataCost Name Parent RobloxLocked