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A SpotLight is a light source that emits illumination of a specified Light/Color and Light/Brightness. It is emitted from a SpotLight/Face in the shape of a spherical cone with an apex SpotLight/Angle, and a radius SpotLight/Range.

In order for a spotlight to provide illumination, it must be the direct child of a BasePart or Attachment (the part or attachment itself must be a descendant of the Workspace). If a spotlight is parented to a part, then the light will emanate from the part’s BasePart/Position.

The face of the spotlight will cause the light to emanate from the corresponding face on the part. If a spotlight is parented to an attachment, then the light will emanate from the attachment’s Attachment/WorldPosition. Even though attachments don’t have faces, the face property of the spotlight will cause light to emanate along the x corresponding axis of the attachment (-z is front, +x is right, +y is top, etc).

This shows the dimensions of the ice cream cone-shaped spotlight:
FinishedSL.png

For more light types, see the see also section.

See Also

  • SurfaceLight
  • PointLight