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Studio

Studio

The Studio object is a settings object that is exclusive to Roblox Studio. It can be found in Roblox Studio’s settings under the Studio tab.

Properties

Name Type Description
bool

If set to true, Roblox Studio will attempt to transfer script changes that were made during a Play Solo session to the opened place.

bool

If set to true, the hover selection box that is shown when mousing over selectable objects in the Workspace will flash between Studio/Hover Over Color and Studio/Select Color based on the Studio/Hover Animate Speed.

bool

If set to true, the script editor will automatically indent when a new stack is created in the script.

bool

If set to true, the auto-save mode will be enabled.

int

Sets the interval (in minutes) that Roblox auto-saves at.

QDir

Specifies the directory where auto-save files will be saved in.

Color3

Specifies the background color of Roblox Studio’s script editor.

ListDisplayMode

Sets the scrolling mode of the Advanced Objects tab in Roblox Studio.

Color3

Sets the color of built-in functions and keywords in the script editor.

float

Sets how many studs the camera will move forward or backwards when using the mouse wheel.

float

Sets the speed in studs/sec that the camera moves while holding down Shift with the movement keys.

float

Sets the speed in studs/sec that the camera moves when movement keys are pressed.

bool

If set to true, the output will be automatically cleared when game sessions are switched.

Color3

Specifies the color of comments in Roblox Studio’s script editor.

QDir

Specifies the default prompt directory that will be opened when the user activates the Execute Script button in Roblox Studio.

bool

If set to true, deprecated objects will be shown in the Advanced Objects window, as well as the Object Browser.

int

A 4 digit code that can be used by Roblox’s mobile pairing app to connect to your instance of Roblox Studio on the local network.

bool

If set to true, the bounding box of a selection will be used for collision detection while dragging, instead of each individual part being checked.
This makes the dragger perform smoother, but with notably less precision.

bool

When set to true, the script editor and command bar will show an autocomplete menu while writing.

Color3

Specifies the color of the wavy underline shown when malformed code is detected in the script editor.

Color3

Sets the highlight color of matches in the script editor’s Find Selection operation (Ctrl+F).

QFont

Specifies the font used in the script editor.

HoverAnimateSpeed

Specifies how frequently the hover animation flashes when the mouse is hovering over a selectable object in the Workspace.

Color3

Specifies the color that the hover selection box uses.

Color3

Sets the text color of built-in Lua keywords.

float

Sets the thickness of the Model/PrimaryPart selection adornee.
This value is constrained between 0 and 0.05

bool

Specifies whether or not the Lua Debugger feature is enabled.

Color3

Sets the highlight color of double-clicked variables in the script editor.

int

The maximum number of lines that can be displayed in the output.

Color3

Specifies the color of numbers in Roblox Studio’s script editor.

bool

If set to true, audio being played will only be heard if the game window is being focused on.

Color3

Sets the text color of operator characters in the script editor.

QFont

Specifies the font used by the output.

OutputLayoutMode

Sets the layout mode of the output.

bool

If set to true, the Studio/OverrideCoreScriptsDir will be used for CoreScripts in Roblox Studio, instead of the default rbxasset://scripts directory.

QDir

The directory used when overriding core scripts.
This should point to a clone of Roblox’s CoreScript GitHub repository.

PermissionLevelShown

Sets the highest permission level that APIs have to have in order to be shown in the Object Browser.
See Enum/PermissionLevelShown for more info.

QDir

The directory where local plugins are stored.

Color3

(OBSOLETE)

QDir

The directory where recent saves are stored in.

int

Scales how much rendering will be throttled when the game window isn’t being focused on.
In practice, this property isn’t very well understood, and is probably intended for internal use only.

bool

When set to true, Roblox Studio shortcuts will take priority over inputs being captured in the game window.

RuntimeUndoBehavior
int

The time (in seconds) a script can wait to be resumed before timing out.

Color3

The color of the selection box used with object selections in the Workspace

Color3

Sets the color of the Model/PrimaryPart selection box.

Color3

Sets the background color of selected text in the script editor.

Color3

Sets the text color of selected text in the script editor.

ServerAudioBehavior

An unused Roblox Studio setting that does not appear to have any functionality.

bool

If set to true, the CoreGui will be visible in the Explorer while the game is running.

bool

If set to true, basic diagnostic information is shown in the bottom right.

bool

If set to true, hovering over an object in the Workspace will show a selection box.

bool

When set to true, the PluginGuiService will be shown in Roblox Studio’s explorer.

bool

If set to true, certain internal error messages regarding the QT framework that Roblox uses will be shown in the output.

bool
Color3

Specifies the color of strings in the script editor.

int

Specifies how many spaces are used to represent a tab in the script editor.

Color3

Specifies the color of normal text in the script editor.

bool

If set to true, text in the script editor will be wrapped.

UITheme

Specifies the color scheme of Roblox Studio.

Color3

Specifies the color of the wavy underline shown when the script analyzer picks up a problem that should be addressed in the script editor.

Inherited from Instance

Archivable ClassName DataCost Name Parent RobloxLocked