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AnimationPriority

AnimationPriority

The AnimationPriority Enum determines how animations should interact with each other when played at the same time.

Higher priority animation will play over lower priority ones. The priority order is:
1. Action (Highest Priority)
2. Movement
3. Idle
4. Core (Lowest Priority)

Enums

Name Value Description
Action2

(1) - Highest priority

Movement1

(2) - 2nd highest priority

Idle0

(3) - Second lowest priority

Core1000

(4) - Lowest priority