The CameraType Enum is used in
Camera.CameraType to set the behavior of the Camera object.
Note: Attach, Watch, Track, and Follow all require a valid
/Camera/CameraSubject to work properly.
Camera is stationary.
Camera is stationary but will rotate to keep the subject in the center of the screen.
Camera moves with the subject at a fixed offset and will rotate as the subject rotates.
Camera moves with the subject but does not rotate automatically.
Camera moves with the subject and rotates to keep the subject in the center.
Default mode used by Roblox Core Scripts.
No default behavior. Used when developers need to script custom behavior.
The camera has a fixed Y position, but can be rotated around the player.