We use cookies on this site to enhance your user experience

ReverbType

ReverbType

The ReverbType Enum allows you to make audio in your game sound different, depending on what “area” the sounds are in (as shown below).

Note that some of these do not appear to have any effect on the sound.

Enums

Name Value Description
NoReverb0

No sound reverb. Audio is not changed from default.

GenericReverb1

Sound reverb is changed to a generic reverb effect.

PaddedCell2

Sound reverb is changed to sound like the player is in a padded cell.

Room3

Sound reverb is changed to sound like the player is in a room.

Bathroom4

Sound reverb is changed to sound like the player is a bathroom.

LivingRoom5

Sound reverb is changed to sound like the player is in a living room.

StoneRoom6

Sound reverb is changed to sound like the player is in a stone room.

Auditorium7

Sound reverb is changed to sound like the player is in an auditorium.

ConcertHall8

Sound reverb is changed to sound like the player is in a concert hall.

Cave9

Sound reverb is changed to sound like the player is in a cave.

Arena10

Sound reverb is changed to sound like the player is in an arena.

Hangar11

Sound reverb is changed to sound like the player is in a hangar.

CarpettedHallway12

Sound reverb is changed to sound like the player is in a carpeted hallway.

Hallway13

Sound reverb is changed to sound like the player is in a hallway.

StoneCorridor14

Sound reverb is changed to sound like the player is a stone corridor.

Alley15

Sound reverb is changed to sound like the player is in an alley.

Forest16

Sound reverb is changed to sound like the player is in a forest.

City17

Sound reverb is changed to sound like the player is in city.

Mountains18

Sound reverb is changed to sound like the player is in the mountains.

Quarry19

Sound reverb is changed to sound like the player is in a quarry.

Plain20

Sound reverb is changed to sound like the player is an open plain.

ParkingLot21

Sound reverb is changed to sound like the player is in a parking lot.

SewerPipe22

Sound reverb is changed to sound like the player is in a sewer pipe.

UnderWater23

Sound reverb makes it sound like the player is under water.