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TextureMode

TextureMode

Describes how the texture of a /Trail behaves.

Enums

Name Value Description
Stretch0

The texture will be stretched out based on the lifetime of the trail, and will shrink inwards if the trail stops moving.

The Stretch TextureMode

Wrap1

The texture will be tiled as the length of the trail changes, but the textures will remain stationary relative to their attachments.

The Wrap TextureMode

Static2

The texture will be rolled out as the attachments move, and they will remain in place until their lifetime is met.

The Static TextureMode